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A player can not play for multiple teams. Breaking this rule will result in games forfeited. 

Teams forfeiting games will be flagged for the following year's tournament.

2024 Age Grid


U10: Born Sep 1 2013 or later

U11: Born between Sep 1 2012 and Aug 31 2013

U12: Born between Sep 1 2011 and Aug 31 2012

U13: Born between Sep 1 2010 and Aug 31 2011

U14: Born between Sep 1 2009 and Aug 31 2010

U15: Born between Sep 1 2008 and Aug 31 2009

U16: Born between Sep 1 2007 and Aug 31 2008

U17: Born between Sep 1 2006 and Aug 31 2007

U18: Born between Sep 1 2005 and Aug 31 2006

Open: Born Aug 31 2005 or earlier

Competition Format

  • Each team plays six games

  • Each game consists of two 16-minute stop-time halves

  • Three-minute overtime periods are allowed if needed

  • Running time may apply if there's a 30-point difference in the second half

Game Ball

  • All teams should bring their own warm-up balls. Teams will mutually agree to use one of their warm-up balls during the game

  • A size 6 will be used for girls games

  • A size 7 will be used for boys games, a size 6 ball for boys U10/11 division.

Warm-Up and Half Time

  • Pregame warm-ups will last a minimum of FIVE (5) minutes

  • The halftime break will be TWO (2) minutes

Scheduling and Referees

  • The first listed team in the draw is the home team and should wear the light-colored uniforms, unless one team does not have home and away color uniforms. Teams may make arrangements among themselves to change this guideline. Teams MUST bring both uniform tops to all games if they have them


  • A player who has committed SIX (6) personal fouls must leave the game immediately

  • Bonus will take place on the 8th foul in each half - teams will shoot 2 foul shots

  • All other FIBA rules will still apply

  • There are not any restrictions on the use of zone presses or zone defences in any division​

  • The (closer) marked three-point line will be used for all ages except for the Open Division. The (further) marked FIBA three-point line (6.25m) will be used for the Open Divisions.

Rosters and Jerseys

  • Team rosters become "frozen" after the start of a team's first game. 

  • Teams must have official, matching jerseys for their games. 

Time Outs

  • Each team is granted three (3) timeouts per game, a maximum of two (2) timeouts can be carried over to the second half. Each timeout will last sixty (60) seconds. Overtime will see one (1) timeout per team (no carryovers into OT). Timeouts must be requested through the score table and will be granted at the next stoppage in play. 

Code of Conduct and Spirit of the Game

  • Team coaches are responsible for the conduct and supervision of their players and fans/parents. Unacceptable behaviour may result in the culprit being banned from the gym for the remainder of the tournament

  • Inappropriate actions or behaviour of players, coaches or spectators will not be tolerated.  The decisions of the Tournament Officials and Organizers are final. The Canada Basketball Code of Conduct will be in effect throughout the tournament.

Tie-Breaking Procedures

  • The final pool standings are to be determined by the best win/loss records of the teams.

  • In case of ties, the fist tie breaker is head-to-head matchups.

  • If there is a three way tie and the head to head does not solve the tie-breaker, the tie will be broken in the following order:​​

    1. Total Point Differential between the 3 games played (point differential for any single game is capped at +/- 25)

    2. Total Points Allowed between the 3 games played

    3. Total Points Scored between the 3 games played

  • If head-to-head is not applicable, all pool play games count towards tie-breakers, not only head to head matchups. If the teams are tied (hold identical records at the end of pool play), the tie will be broken in the following order:

  1. Total Point Differential (point differential for any single game is capped at +/- 25)

  2. Total Points Allowed

  3. Total Points Scored

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