RULES AND REGULATIONS

 

Competition Format

  • All teams will play at least four (4) games
     

  • Each consists of TWO 16-minute stop-time halves
     

  • Any overtime periods will be four (4) minutes long
     

  • BBALL Nationals reserves the right to change a game to 'running time' format in the 4th period if there is a difference in score of 30 points or more.  
     

Game Ball

  • All teams should bring their own warm-up balls. Teams will mutually agree to use one of their warm-up balls during the game
     

  • A size 6 will be used for girls games
     

  • A size 7 will be used for boys games

Warm-Up and Half Time

  • Pregame warm-ups will last a minimum FIVE (5) minutes
     

  • The halftime break will be FIVE (5) minutes
     

Scheduling and Referees

  • The first listed team in the draw is the home team and should wear the light-colored uniforms, unless one team does not have home and away color uniforms. Teams may make arrangements among themselves to change this guideline. Teams MUST bring both uniform tops to all games if they have them
     

  • All referees are allocated through the Fraser Valley Basketball Officials Association. The tournament organizers do not play any role in the allocation of officials for the game


Rules

  • All players will be allowed FIVE (5) PERSONAL FOULS before they are disqualified
     

  • Bonus will take place on the 7th foul in each half - teams will shoot 2 foul shots
     

  • All other FIBA rules will still apply
     

  • There are not any restrictions on the use of zone presses or zone defences in any division
     

  • The (closer) marked three-point line will be used for U13 divisions and below. The marked FIBA (Far) three-point line (6.25m) at all other age divisions.

Rosters and Jerseys

  • Team rosters become "frozen" after the start of a team's first game. New players are NOT permitted to be added after this point. NO EXCEPTIONS.
     

  • Teams will not be penalized for "illegal jerseys", but all attempts to have the same colour jerseys for the games must be made.
     

Time Outs

  • Each team will be allowed two (2) timeouts in the first half and two (2) timeouts in the second half of sixty (60) seconds each.  Each overtime period will see one (1) timeout per team (no carryovers between halves or into the OT). Timeouts must be requested through the score table and will be granted at the next stoppage in play. 
     

Code of Conduct and Spirit of the Game

  • Team coaches are responsible for the conduct and supervision of their players and fans/parents. Unacceptable behaviour may result in the culprit being banned from the gym for the remainder of the tournament
     

  • Inappropriate actions or behaviour of players, coaches or spectators will not be tolerated.  The decisions of the Tournament Officials and Organizers are final. The Canada Basketball Code of Conduct will be in effect throughout the tournament. 
     

  • We will NOT being using 24-second shot clocks. However, teams which deliberately stall will be given a warning and forced to play on the first offence. We will be using an 8-second backcourt count and an over-and-back centre line. If teams hold possession beyond what would be 24 seconds, the referees will stop the game, put a 10-second count on a team and force it to play as the rules are intended


Tie-Breaking Procedures

  • The final pool standings are to be determined by the best win/loss records of the teams.  If the teams are tied (hold identical records at the end of the regular season, the tie will be broken by:

1. Two-way Tie - Head to Head Method

 

If a tie exists between two (2) teams at the completion of the schedule, the winner of the game played by the two teams involved (head to head match-up) will be given priority ranking.  If the two teams involved in the tie played each other twice and each won one game, the goal average method listed below will be calculated. If the two teams tied each won one game by the same number of points, the goal average of all other common games played will be calculated.

 

2. Three-way Tie in Divisions of 8 teams or less – Goal Average Method

 

If a tie exists between three (3) or more teams, first it will be looked at to see if one of the three teams beat the other two.  If one team, beat the two other teams (and teams only played each other once), then that team will be removed from the three way tie. The other two teams would be put through #1, the head to head method.  If one team did not beat the other two, the Goal Average Method will be used between all 3 teams.

  • Scores against the team(s) NOT involved in the three-way tie are discarded.

  • The Goal Average of total points scored and allowed for each game is calculated of the three teams involved in the three-way tie.

  • The team with the highest Goal Average value will be given priority ranking.

  • The team with the second highest Goal Average value will be given the  

  secondary ranking.

 

Example: 3 Pool Games of the 3 Teams Tied

 

Game 1 – Team A 50 – Team B 45

Game 2 – Team B 60 – Team C 38

Game 3 – Team C 45 – Team A 37

 

Goal Difference            Goal Average

 Team A  87-90               0.9666(87/90) 2nd

Team B  105-88               1.1931 1st

 Team C  83-97               0.8556 3rd

 

  • If any of the teams involved in the three-way tie played more than once, but not all, the goal average of all common games NOT including those involved in the tie will be calculated.